using UnityEngine;
using System.Collections;

public class InitScene : MonoBehaviour {
	
	
	private bool m_bNextScene = false;
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
		if(m_bNextScene)
		{
			Application.LoadLevel("MenuScene");
		}
	}
}
